As the title says! Sorry for the lack of constant updates (1 comic per 2 months is a bit horrible), as school work is currently overflowing on my desk.
Drakojan Skies Acolytes has been edited, published and remastered via Flash 8 with much more fluid gameplay, less lag, no pixelated graphics and improved explosions. (includes a wonderful yet very lame as hell “background flames” animation in stage 1!)
Play the new version here:
Drakojan Skies: Acolytes -> Play Here -> Click
Anyhow.. What’s in store for 2008?
New Game - Drakojan Skies: Liberation
When’s it out? - 2008, summer/fall?
What is it? - 1 VS 1 Boss battles, ala fighting game, no stages with hundreds of enemies
New Features (subject to change at anytime)
- Complete new game, Flash 8 engine, everything rebuilt from scratch (again..)
- More than 10 stages/bosses. Perhaps more depending on how fun the game is and how it’ll be received.
- Battles will be built around epic, orchestrated music
- Real fire and flame footage to be used for background animations and character damage
- Primary, Special and upgradeable Secondary weapons
- Secondary weapons will be visible on your ship (giant cannon? lol!1)
- More selectable drakojan characters
- Unlockables (craft, etc)
- A GOOD ENDING, FOR ONCE.. (credit scroll, not just some lame black screen like in all previous games)
+ more
For more info, pics and updates, check the forums: here.
More Comic Pages
In order to produce more comic pages in less time, I’ve decided to change the way I make them. Unfortunately that means the smooth, colorful vector linework will be replaced by the traditional “black” lines drawn via pens and markers. The good news is, is by using this technique it would cut down MANY hours, even days making a single page.
