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:: Quick Glimpse Of "Heritage" Animated Series
Posted: 4 March 2010
Here's a screenshot from the upcoming "Heritage" animated series!
A trailer is currently in the works and should be released around summer.


Here's a quick run down of the trailer:

- Run time is planned around 3:55 minutes
- Over 155 shots
- Master resolution: 480p
- (Limited) use of 3D models and CGI
- Will incorporate stylized use of practical effects (footage of fire, smoke, explosions, sparks)
- Takes place hundreds of years before Drakojan Skies, Savage Huskies, Forgotten Rites
- Tells the first story of the Adregalus universe (first contact with Ethonians & Akeshi)
- Introduces all main characters
- Over a page of character dialogue (subtitles only)
- Lots of Akeshi screen time for all you Drakojan fans
- Fully animated 2D characters (running, jumping, flying, talking)
- Available only at Adregalus.net and Youtube.com
- The movie format will be in both Quicktime(mp4) and Windows(avi)

 

 
:: STS-101 Entdeckung-I
Posted: 17 Feb 2010
 
A new page has been added to the "Technologies" list:

:: STS-101 Entdeckung-I

Sharing a striking resemblance to triangular UFOs seen in the early 21st century, this shuttle is the main vehicle used by human explorers in Adregalus Chapter 0: Heritage.

For high-res images, please visit the Adregalus flickr gallery.


Updates on the site will slow down a bit, mostly due to the fact that production on the "Heritage" series is picking up speed. Expect a few screenshots and storyboards within a few more weeks.

This project will mark my return to episodic story telling since the 5-part animated "A Dragon's Destiny" series; complete with a full cast of characters, and the use of new technologies to help tell a story.

 

 
:: New Ancient Ethonian Culture Added
Posted: 11 Feb 2010
 
An entire page describing an ancient Ethonian city, including all its 14 major pyramids, plus more, has been added:

:: Ethonian "Saleya" Culture

The upcoming "Heritage" animated series features this city, and the people who live there now.

The Cultures page has also been updated with links.
 

 
:: First Look at Ethonia's Neighborhood
Posted: 6 Feb 2010
For the first time ever, a complete map of the Uraeus solar system has been revealed.
Most of the Adregalus stories take place here, with the planets and their history playing a key role in many Akeshi and Ethonian cultures.

A high resolution map, and detailed info on each planet can be found at the links below:

:: Uraeus Solar System


The Planets page has also been updated with a link to this Solar System.

 

 
:: Big Update!
Posted: 03 Feb 2010
The site has been updated with a ton of new info, images, pages and more!
Check it out:

:: Akeshi
:: Ethonian
:: Technologies
:: M.I.U. (Mobile Infantry Unit) Weapons - Tonfa & Chain Whip
:: M.I.U. (Mobile Infantry Unit) Squadrons - Savage Huskies, Night Stalkers


The new Akeshi and Ethonian artwork are concepts for Adregalus: Heritage, which is now in full production. Stay tuned for more!
 

 
:: New Gallery
Posted: 26 Jan 2010
 
Over 40 images of both old and new artwork has been uploaded to a new gallery. A simple link can be found under the "Get Connected" module, shown on the right hand side of this page:


Any and all future artwork will be posted at flickr for quick and easy viewing.
 

 
:: "Savage Huskies" On The Big Screen?
Posted: 20 Jan 2010
 
My college has an upcoming festival/show in February, at which students will be able to present their video productions on a silver screen, complete with red carpet, popcorn and movie posters!

On the left is a poster for an updated "SH" trailer, which will be shown at the festival. This enhanced version will feature a higher video resolution (1080p), and a few color corrections.

Check out the old trailer (same footage/scenes) here.

In other news, 2010 will be an animation/movie year, starting with "Heritage".

Expect more info in upcoming months.


 

 
:: "Heritage" News
Posted: 17 Jan 2010
The project schedual has changed a bit, bumping the 8 part animated movie series: "Heritage", in full production, setting aside "Savage Huskies 2" until next year, 2011.

"Heritage" tells the story of mankind's first manned exploration of the alien planet, "Ethonia", and their accidental first contact with primative Ethonian and Akeshi tribes. It is an origins story, explaining the beginning of Ethonia's first monarchy, and the cultural seperation between both indigenous species, ultimately destroying an ancient Ethonian culture by having them follow the way of modern man.

The technology used to create this series will be similar to that used in the "Savage Huskies" trailer (see below, in older news updates), allowing far greater effects, the use of 3D, a higher video quality, and more realistic camera shots.

The narrative story telling of this series will be slow, focusing more on characterization, story, plot, with little to no action.

Here's a quick Akeshi concept image:

For quick news updates, feel free to check out our twitter page, here.

 

 
:: "Technologies" Page Updated
Posted: 7 Dec 09
The "Technologies" page has been updated with a bunch of new info on over 11 mecha and machines from "Savage Huskies"!


Check out the new list, here.

 

 
:: "Savage Huskies 2"
Posted: 23 Nov 09
Thanks to the success of "Savage Huskies" it has been decided to give the dogs one more mission:


"Savage Huskies 2" will be a short production (and because of this, it will be an adregalus.net exclusive only, unlike the first game), and is intended to be one of my final projects for college.
After this, production will begin on two animated movies: "Adregalus: Heritage", and possibly "Forgotten Rites".

As for the game's details: the game plan is complete, the story has been written, and development will begin next year. Expected release date is 3rd Quarter 2010.

Currently, SH2 is planned to be a prequel, taking place 25 years before SH1. Those who have read the lore will know what it is about.

In the meantime, play "Savage Huskies" here.


More info on "Savage Huskies 2":

In less than one week, the old engine has been improved, tweaked, and a few new features have been added. So without further ado, here are the core features of "Savage Huskies 2"!

- The Player can toss grenades at an angle, which can bounce off walls and hit enemies from behind. There will be some tactics involved with these too, such as throwing a grenade into an open tank hatch to damage a boss character.

- It is now possible to pick up vehicles and throw them! You can even break them down into multiple parts and throw those as well (tires, gears, etc...).

- Entirely new enemies and player character. Nothing will be re-used from SH1. New enemies include grenadiers (you destroy them, they explode, damaging anything in the area).

- Improved collision detection. The primary attack range is bigger.

- It is now easier to pull off combos. No more insane button mashing.

- You can select between secondary weapons, rather than having only 1 across the game.

- Faster & more intense. This game takes place in a warzone. Things will explode, hangers will crumble. Lots of animated background effects.

- Since this game is a college project and development time will be severely limited, there will be only 1 stage at most, perhaps even 2.

Expect a lot of concept artwork, screenshots and more, beginning January 2010.
Estimated release date is Summer 2010.

 

 
:: "Savage Huskies" Released!
Posted: 19 Nov 09
After a year and a half in development, "Savage Huskies" is finally complete!
Click on the below image to start fighting!
UPDATE: SH is no longer an adregalus.net exclusive! The game can also be found at newgrounds.com!


With over an hour and 15 minutes of game play, and over 16MB in size, "Savage Huskies" is the biggest game on this site.

 


News Archive
 
 
:: Art Galleries, News + More


 
 
:: Recently Completed Projects

Chapter 0: Heritage

:: Adregalus Heritage - Intro


Chapter 1: Significance

:: Savage Huskies



Chapter 2: Redemption

:: Drakojan Skies Liberation


Chapter 3: Forgotten Rites

:: Forgotten Rites Demo

 
 







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