Drakojan Skies

“Drakojan Skies” 2013 Game Project + Character Concepts

The 2012 “Drakojan Skies” project is indeed a new game! Details are always subject to change, but for now here’s a small glimpse:

Brief Story Description: “Eight fighter pilots rebel against their own forces to protect those they were sent to destroy, exposing a conspiracy which threatens to unravel the bond between Earth and Ethonia forever.”

Currently planned features:

  • Classic old school 2D Side-Scrolling Shoot-Em-Up Gameplay
  • Chose between 3 ship classes (Scout – Fighter – Bomber)
  • Chose between 3 playable Akeshi classes (Hunter – Warrior – Warlord)
  • Upgradable Primary and Secondary weapons
  • Over 11 large levels with mid-bosses, checkpoints and end stage bosses
  • “Story-Mode” which contains nearly an hour of comic-/RPG-like cutscenes and character dialogue
  • “Arcade-Mode” for those who want to skip all the dialogue and story, and jump right into the action

The earliest release date is expected to be around summer 2013.

More updates later, but for now, here are portraits of 3 of the 11 main Akeshi characters:
Akeshi Portraits

Join the forum discussion on this post

Drakojan Skies

“Drakojan Skies” Wallpaper + Concept Artwork

Thank you all very much who participated in the “Drakojan Skies” survey! We’ve gathered enough feedback to give us a very good idea on which direction to take the project. And a very big thanks to everyone who checked out our Facebook page! I was blown away by the awesome response it got in only a few weeks!

The Facebook page will act as a “First Access” portal, meaning all the latest news, screenshots, concept art, work-in-progress video-clips, demos and more regarding Adregalus will be posted there before it hits this site. We’ll also be posting weekly updates on our latest projects the moment their development process is in full swing.


Since the upcoming “Drakojan Skies” project is still in the “concept, research & design” phase, there won’t be much news until late this year – hopefully sooner. We hope it’ll be ready for the 10th anniversary of the Adregalus universe next year in 2012.

Until then, here’s a Teaser-Wallpaper:

Drakojan Skies Wallpaper
1920 x 1200
1680 x 1050
And last but not least, a quick, generic Akeshi face design sketch:

Generic Akeshi Concept

Join the forum discussion on this post

General News

Adregalus on Facebook + “Drakojan Skies” Questionnaire

We’ve just released a brand new Adregalus Facebook page! We’ll be keeping it up to date on the latest news regarding all past, present and future Adregalus projects. It’s also a great place to catch exclusive behind the scenes glimpses of our latest works currently in development. Feel free to share comments, critique, or just hop on in and chat with the developers directly.


Want to help out the “Drakojan Skies” development team? If so, please feel free to take the time and answer these quick 9 questions over at surveymonkey.com:

Click here to take the survey

It will give you a good idea on what we have planned for the future. Thank you very much for any and all input! We greatly appreciate it! For all news and more on the latest “Drakojan Skies” project, visit our new Adregalus Facebook page, as shown above!

Join the forum discussion on this post

Savage Huskies 2

“Savage Huskies 2″ Released!


Part 1 of 2

Part 2 of 2
Note: The videos are available for download under “About this Video”, after logging in to Vimeo.

The project is also on YouTube:
Part 1 of 2
Part 2 of 2

Originally designed to be an actual flash game, “Savage Huskies 2″ was instead converted into a game-play video, due to technical issues regarding the use of embedded CG video clips in Adobe Flash. What is shown in these videos is the concept of “Savage Huskies 2″, and how it could have looked like as an actual game.

This is my biggest project to date with over 24 minutes of footage. It is also my second ever attempt at working with 3D CGI.

Unlike previous projects, “SH2″ was part of my final college exam. Because of this, I made a few DVDs, including a 164 page hardcover “making of” artbook.

Making of SH2 ArtbooksSH2 Release CDs
Update: An edited, smaller version of the Artbook is now available as a 47MB PDF.

Since the ending to “Savage Huskies 2″ really stands out from the rest of the project, I’ve decided to post a seperate video which only contains the last few scenes of the animation:



“Savage Huskies 2″ – Ending

Update:
Now that my studies are complete, I will begin focusing most of my time and effort working in a professional field. Because of this, I seriously doubt I will be able to continue working on Adregalus as much as I have in the past. What does this mean for the future of Adregalus? We’ll have to wait and see.

Furthermore, activity on this site will decrease over the next couple of months due to the time required to build all the CG assets, and experiment with the new software required for the upcoming project(s).

Join the forum discussion on this post

Savage Huskies 2

“Savage Huskies 2″ – Trailer

The trailer is also posted at the Adregalus YouTube page. Vimeo offers much better quality, however. “Savage Huskies 2″ will be released in July. For more screenshots, high-res renders and more, check out the Huskies’ Twitter page.

SH2 Twitter

Join the forum discussion on this post